SYNOPSISFully CG promotional piece highlighting EA's latest advances in videogame realism.
Lead comp on Madden NFL sequence.
Comp on FIFA sequence wide shots.
All CG rebuilt in comp from Mental Ray shaders.
Designed stadium lights in all three environments.
Designed virtual camera "lens" by linking camera focal length to depth of field, lens effects, and vignetting.
Executive Producer: Todd Batty
Executive Producer: Steve Brooks
Executive Art Director: Rick Stringfellow
Creative Director: Aram Coen
Production Coordinator: Lindsay Yeats
SVP/Executive Creative Director – Aaron Sternlicht
Director / Creative Director– Marcelo Petrella
Executive Producer – Brendan Cravitz
Producer – Jason O’Leary
Offline/Online Editor: Matt Delamater
Assistant Editor: Tai Eskrine
Coordinator – Julian Bishop
Executive Producer: Lexi Stearn
Head of Production: Jenny Bright
Creative Director: Ross Denner
Producer: Diana De Vries
Supervisor: Ross Denner
Animation: JD Fievet, Tyler Lancsater, Alejandro Castro,
Samir Patel, Ruel Smith, Rigging Ian Wilson, Andrew Lema
Lighting: Fred Durand, William Schilthuis, Jon Balcone,
Kenny Jackson, Sanjay Chand, Greg Gangemi, Tim Kafka
Environments: Nathaniel Morgan, Stefano Farci, Hui Bui
FX: John Cherniack, Matt Johnson, Bryan Cox, Yas Koyama
Massive: Amrik Walia, Hayley O’Neill
2D Compositing: Benoit Mannequin Flame, Elliott Brennan Nuke,
Clement Renaudin Nuke, Lisa Ryan Nuke
Mischa "Book" Chillak, The Greater Goods Co.
Sound Design/Mixer: Chris Popkey
BUZZEA Sports: EA SPORTS IGNITE ENGINE OFFICIAL TRAILER
Moving Picture Company: EA SPORTS, Feel the Fight & IGNITE Engine Trailer
Joystiq: EA Sports' next-gen Ignite Engine shown off in trailer form
Polygon: EA Sports Ignite trailer shown at Xbox One reveal 'pre-rendered using in-game assets'